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Animated ads · Advibly skill

Claymation Ads

Give your agent a brand and one product. It comes back with a narrated stop-motion story in hand-sculpted clay, with your product re-made as a clay prop that belongs in the set. Every clip on this page is one it made.

npx skills add advibly/skills -s claymation-ad

Free and open source.

Built for
Just ask

Say the word, it runs.

The skill fires on natural requests like these. No commands to memorize.

“Make a claymation ad for my product”“Aardman / Wallace and Gromit style ad”“Stop-motion clay ad for my brand”“Plasticine story ad”
The pipeline

What the skill does for you.

  1. 1

    Lock the cast and story

    The skill reads your brand, picks the story variation for the product category, then locks a cast-and-continuity sheet plus an 8-beat narrated arc, from everyday setup to a confident resolution. This is the one mandatory approval gate, and script edits are free.

  2. 2

    Sculpt the storyboard

    One hand-sculpted plasticine still per beat with gpt-image-2, generated sequentially and each anchored on the prior approved still so the character's face holds across all eight beats. It verifies real clay (thumbprints, tool marks, matte eyes) before anything animates.

  3. 3

    Bring the clay to life

    Each approved still animates into smooth clay motion with Gemini Omni Flash, with anti-smoothing constraints on every prompt so the sculpt never drifts into glossy 3D. Seedance 2.0 is the approved fallback for a controlled transformation reveal.

  4. 4

    Feature the product as a clay prop

    The real product photo rides along as a reference and is re-sculpted into a matte, hand-painted clay prop on the discovery, transformation, and resolution beats, with the exact label copied. Never a photoreal bottle composited into a clay set.

  5. 5

    Narrate and score

    One warm storyteller voiceover carries all eight beats and a gentle instrumental bed sits under it, generated in-platform and mixed over the clay foley with sidechain ducking so the voice always reads.

  6. 6

    Stitch, caption, publish

    The clips stitch into one spot in beat order, optional styled captions can be burned in, and the finished ad can post to a connected social account.

One product. A small clay story built around it.

Approve the cast and the script, then the storyboard, and the rest runs on its own.

Continuity

One face, every beat.

Clay stories fall apart when the character changes between shots. The skill sculpts the storyboard in order and feeds each approved still into the next, so the same person walks through the whole story. These three frames come from one AG1 run.

  • A cast sheet fixes hair, eyes and outfit in the same words for every beat
  • Each still is checked for real clay first: thumbprints, tool marks, matte eyes
  • The product arrives as a matte clay prop with its real label copied, never a pasted photo
A claymation ad the skill made for AG1AG1
A claymation ad the skill made for AG1AG1
A claymation ad the skill made for AG1AG1
The model stack

Clay first, motion second.

The look is sculpted in the still, because a glossy 3D render cannot be fixed later. GPT Image 2 makes every storyboard frame by default, then Gemini Omni Flash animates it, and every motion prompt fights to keep the clay from smoothing out. Ask for the newer models and the agent runs them instead: GPT Image 2.5 Sunburst for the stills, Seedance 2.5 or Gemini Omni Flash 1.1 for the motion.

What you get
  • A finished vertical (9:16) narrated claymation ad
  • One hand-sculpted clay clip per story beat
  • A locked cast sheet and approved 8-beat script
  • One consistent voiceover and score, mixed in
  • Everything filed in your Advibly library, ready to publish
GPT Image 2.5 SunburstNew

Sharper stills on request, under the same clay style lock

Nano Banana 2

Swapped in for one beat when a close-up keeps losing its clay texture

GPT Image 2

Sculpts one plasticine still per beat, each anchored on the last approved one

Seedance 2.5New

The newer motion model, used for every clip when you ask for it

Gemini Omni Flash 1.1New

The newer Omni, which the agent switches to when you ask, still with clay foley only

Gemini Omni Flash

Brings each still to life in smooth clay motion, with clay foley only

Seedance 2.0

Fallback for a controlled before and after transformation

xAI TTS

One warm storyteller voice for the whole story

MiniMax 2.6

The gentle instrumental bed under the narration

Install

Add it in seconds.

Install the skill, then make sure the Advibly MCP is connected so it has tools to call. Works with every skills-capable agent.

Claude Code
Claude
Cursor
Codex
VS Code
OpenClaw
Hermes
ChatGPT
Connect the Advibly MCP first
One click, no terminal

Drop the .skill file into Claude → Settings → Skills, or unzip the folder into ~/.claude/skills.

One command (any agent)
npx skills add advibly/skills -s claymation-ad

Works with Claude Code, Claude Desktop, Cursor, and any agent that supports skills. Pulls straight from GitHub.

Manual (Claude Code)
git clone https://github.com/advibly/skills.git
cp -R skills/claymation-ad ~/.claude/skills/

Or in Claude Desktop: Settings → Skills → Install and select the skill folder.

Bundled references

The playbook.

Each skill ships with reference docs the agent loads on demand, so the craft is baked in.

cast-and-story.md

The 8-beat arc, the cast-and-continuity sheet template, category variations, the 5-beat short, and narration timing.

storyboard-prompts.md

The six-block image prompt structure, the STYLE LOCK and MATERIAL DETAIL blocks, per-beat formulas, and the clay QA checklist.

animate-prompts.md

Model selection, reusable subject-lock fragments, per-beat animation formulas, and the anti-smoothing constraint blocks.

audio-and-gotchas.md

The voiceover voice map, the music brief, the full final-mix ffmpeg recipe, the optional stop-motion judder pass, and captions.

Honest limits

What to watch for.

  • Clay smoothing is the constant fight: video models drift sculpted clay toward glossy 3D mid-clip. The prompts guard it hard, but weak clips get re-rolled.
  • Identity can drift across beats. The fix is regenerating that still on the prior anchor, not the motion prompt.
  • Product label text garbles when the prop is small or the scene is busy. Keep the clay bottle large and close on the product beats.
  • One simple action per beat. Complex two-handed manipulation warps.
  • The narrator is one of five xAI voices, picked once and held across the whole ad, not a specific voice cast.
Questions

Before you install it.

What is a claymation ad?

A short narrated story told in hand-sculpted plasticine, in the tradition of Aardman and Laika: visible fingerprints and tool marks, matte clay, real knit fabric, miniature wooden and ceramic props, warm tungsten light. A character runs into an everyday problem, finds your product and comes out better for it. The characters and stories are original; the skill does not copy any studio's characters.

What do I have to give the agent?

A brand that is already onboarded in Advibly and the product you want to feature, with a photo from your catalog or an upload. The skill picks a story variation for the product category, writes the cast sheet and the narration beat by beat, and shows you all of it before a credit is spent.

How long is the ad, and how long does it take?

The default is a full eight-beat story at about ten seconds a beat, roughly 80 seconds. Ask for the five-beat short and it runs about 50. The slow part is you: you approve the cast and script, then the storyboard. After that the clips, the voiceover, the music and the final mix run as background jobs and the finished ad lands in your Advibly library.

What does it cost?

The skill itself is free and open source. Running it spends your existing Advibly credits on the stills, clips, voiceover and music it generates, at no extra skill cost, and every generation shows its credit cost before it runs.

Which agents can run it?

Any agent that supports installable skills and the Model Context Protocol: Claude Code, Claude, Cursor, Codex, VS Code, OpenClaw, Hermes and ChatGPT. Install with one npx command, then connect the Advibly MCP so the skill has tools to call.

Can it look like real frame-by-frame stop motion?

Yes, if you ask. The motion is smooth by default, because asking a video model for stop-motion judder breaks the clay look. When you want that jerky handmade feel, the skill applies an On Twos effect to the final render instead, which leaves the source clips and their audio untouched. You can also toggle it later in the Advibly video editor.

Your product, sculpted in clay.

Install the skill, connect the Advibly MCP, and tell your agent which product to put in the story.

npx skills add advibly/skills -s claymation-ad

No terminal? Download the .skill file and drop it into Claude → Settings → Skills.

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